Turnfight Mises à jour
Coins, upgrades, and a new flight model 2026-11-10
- Add AIDC F-CK-1, J-8, and Xian H-6 (see planes page for credits)
- Add missiles: AIM-4F Super Falcon, MICA IR, PL-8, Sky Sword I and II, and Astra Mk1, plus Hydra 70 rockets (not all used in-game yet)
- Add a physically accurate flight model, based on each aircraft’s shape, weight, engines, loadout, damage, etc.
- Improve the auto-pilot so it lets you fly close to the water and is capable of recovering from a flat spin.
- Add aircraft collisions
- Add coins, earned by shooting down planes and from daily chests, to spend on upgrades for each aircraft’s engine, armament, airframe, controls, missiles, rockets, and turrets
- Add gun convergence, for aircraft with guns or rocket pods out to the sides
- Add custom camouflage: patterns, preset colors, and custom colors
- Add loadouts: choose between radar and heat-seeking versions of the MICA and the Falcon, or leave hardpoints empty to be lighter and faster
- Add achievements
- Add pilots names and traits
- Add cobra (hold L), which turns off the limiter so the nose can rise past the stall
- Add ordnance camera (hold O), which follows your last missile or rockets
- Add the option to make brakes, cobra, zoom, turrets, and cockpit view a toggle or a hold, in the controls settings
- Add a wiki, with a page for every aircraft, game mode, weapon, and pilot
- A hard hit can shoot off part of a wing; land on a friendly carrier to repair it
- If, however, you lose control, you die
- Jets can climb arbitrarily high without hypoxia but will encounter lower density air
- Add attribution for indirect kills (you hit a player and they die shortly after).
- In keyboard controls, holding right click looks around freely
- Add sounds for afterburners, hydraulics, tires, rain, thunder, sonic booms, and stall and over-speed warnings
- Add vapor over the wings in hard turns, and a vapor cone near the speed of sound
- Make missile locks and guidance easier to see
Aircraft carriers, flaps, and weather 2026-10-19
- Add J7W Shinden and He100 (see planes page for credits)
- Add flaps (H), wheel/speed brakes (B), and more landing gear (G), all modeled by SSL sirsnow
- Add aircraft carriers; land to reload/repair (and get more countermeasures than you can possibly reload in the air)
- Add clouds, with 4 settings to control performance and aesthetics
- Add rain and lightning (SFX TBD)
- Make missiles more reliable and consistent
- Expand Jet Age world a bit
- Add an introduction to the game *below* the splash screen (scroll down)
- The game remembers which game mode you last played so you can continue
- Optimize performance of on-screen instruments
- Optimize VRAM
- Optimize download size
The Hawker Hunter, the Tejas, and WEP thrust 2026-09-28
- Add Hawker Hunter and HAL Tejas
- Add WEP thrust (above 100%, max of 2m for every 4m period)
- Improve afterburner visuals
- Improve muzzle flash visuals
- Reduce lag and increase reliability of network
- Improve emergency autopilot
- Start adding landing gear (not currently possible to land anywhere)
- Bots are a bit more chill with missiles
- In the first 1s of a missile’s flight, a missile launched on a locked plane doesn’t go for flares/chaff. However, before launching, the lock can switch to a flare or get broken by chaff.
- Missile locking and guidance is more reliable (but there is more to fix)
- Explosion damage is more visible to the victim
Six new planes and cockpits 2026-09-17
- Add content (see Planes page for authors)
- Add 6 new planes (Fokker G.I, Fw 190, Re2001 Falco II, Cf105, Mirage 2000, J16)
- Add camo to J7
- Add cockpit models to some planes
- Improve mobile controls
- Networking rewrite for reliability; adds latency info in performance stats setting
- Add opacity to names to indicate leaving/AFK
- Add offline mode (cloud icon in bottom right)
- Add /leaderboard/ page, expanded to 20 rows (and store top 50 for later). rows 11-20 on all-time are unfortunately missing data on some attempts before this update due to a bug.
- Allow party servers in any game mode
- Spawn at a higher speed
- WW2 jets accelerate faster
Minor update
- Fix a few visual glitches
- Change roll rate (based on physics) and Mirage 2000’s top speed (based on realism)
- Attempt to make plane model loading more reliable
Game modes, the Typhoon, and chaff 2026-07-14
- Add Eurofighter Typhoon (with active radar homing missiles)
- Add CF 100 (with unguided rockets)
- Add 4 separate game modes, WW2, Jet Age, Bomber Waves, and Aces FFA; most are team-based and restrict available aircraft levels
- Add Chaff countermeasure
- Overhaul missile guidance
- Overhaul aim indicators
- Improve smoke trails and add missile explosions/SFX
- Fix serious bugs in bullet and missile hit detection
- Rebalance aerodynamic drag
- Add realistic thrust-to-weight ratios and engine power values
- Add kill-feed
Minor update
- Replace Aces FFA with Classic
- Add custom teams to party servers
- Reduce heavy fighter aircraft health
- Increase bullet damage and direct missile hit damage
- Rockets/missiles can damage submarines/balloons
- Add better HUD for missiles
- Radar missiles are less reliable against low level planes
- Add missile warning audio setting
- Increase exposure (brightness)
- Reduce score retained after death
- Upgrades don’t refill all weapons
- Fix chat team name color flickering
Heat-seeking missiles, flares, and new jets 2026-05-18
- Add A6M Zero, J-7, and F104 Starfighter (modeled by community members)
- Add heat seeking missiles (modeled by community members) and flares, including to some existing aircraft
- Add new levels and change the cost of each level
- Overhaul physics, including faster roll rate, and controls, including new onscreen buttons on mobile
- Raise hypoxia for jets to 5k instead of 3k
- Increase F4U Corsair’s top speed
- Ensure (at least) one bot team has enough points for jets
- Add “z” to zoom
- Overhaul UI theme, add respawn screen, and add controls settings page
A seamless world and contrails 2026-04-03
- Replace Three.js renderer with raw WebGL2 renderer, for performance and new features
- Fast graphics mode now looks almost as good as normal graphics mode
- Make world wrap around seamlessly instead of having a world border
- Extra compass indicator now points towards team leader instead of (non-existent) world center
- Add contrails, jet exhaust, afterburners, bullet splashes, and curving wing tip vortices
- Add free points in party servers
- Leaving a named team of which you are the only member of will transfer the teams points to you, up to the points required for the max level
- Add support for arrow keys instead of WASD (but Q and E have no alternatives)
- Add more graphics quality settings to increase control over performance
Starting at level 2 and bomber spawns 2025-01-03
- All players start at level 2. Level 1 planes remain available for rank 2+.
- Rebalance reload times.
- Bots don’t necessarily upgrade if they have enough points.
- Optimize rendering by skipping off-screen planes and captures.
- Fix vertex normals on Bf109 control surfaces.
- Rebalance gun damage based on caliber
- Rebalance aircraft health based on weight
- Allow rank 4+ to spawn as bomber(s)
- Don’t randomly spawn as level 1
The Mirage F1 and new instruments 2025-01-02
- Add Mirage F1 (thanks to @Mirage who contributed the model, under CC-BY 4.0)
- Change reload time depending on the plane
- Increase energy retention when turning
- Redraw all on-screen flight instruments. The heading indicator now points towards the world center and the airspeed indicator now shows the max/stall speeds.
- Start recording statistics on plane preferences, for balancing
- Enable WebSocket over HTTP/2, which could change performance/reliability if WebTransport fails
The A10 Thunderbolt 2024-12-19
- Emergency autopilot tells you what it is doing
- Emergency autopilot is less aggressive about preventing stalling
- Emergency autopilot will not simultaneously avoid crashing into the water and avoid the world border
- Bots know how to avoid stalling
- Add A10 Thunderbolt (level 5; 500 points)
The J5 and caliber-based damage 2024-12-18
- Add J5 (level 4)
- Cannon caliber affects damage
- Make world slightly larger
- Emergency autopilot prevents stalling
- Fewer submarines/barrage balloons when there are fewer players
Emergency autopilot 2024-12-15
- Add emergency autopilot (default on)
A compass heading indicator 2024-12-14
- Add compass heading indicator
- Improve altitude and air speed indicators
- Add slight randomness to bullet flight-path
The F-86 Sabre 2024-12-13
- Add F86 Sabre (Level 4, 300 points)
- Lower point requirement for level 2 from 20 to 15
- Faster planes accelerate faster
- Increase G-force tolerance with each level
Ranks and spawn protection 2024-11-30
- Add ranks
- Add 20 seconds of spawn protection
- Hide dead teams from leaderboard
- Fix rare server crash
Streaks and shared chat 2024-11-26
- Smooth indicator movement
- Add Streak (one streak is shared by all supported games)
- Start tracking statistics for ranking
- Begin investigating fatal errors on startup
- All servers share chat
An attitude indicator 2024-11-09
Play with friends 2024-10-19
- Add “Play with friends” support
- Improve quality and quantity of SFX
- Randomize Guest names
Flight instruments and a planes page 2024-09-04
- Add speed and altitude instruments (can be disabled in settings)
- Add UI text while capturing something
- Add planes page
White gamertags 2024-08-24
- Make gamertags white again
B-17 turrets 2024-08-18
- Add 3 turrets to B-17
- Add “Pull up” warning text
- Improve appearance of tracers
Wingtip vortices and pull-up help 2024-08-14
- Adjust fog color to match sky better
- Add wingtip vortices
- Easier to pull up at low altitudes
- Warning if your weapons aren’t doing damage to a target
- Fix interpolation desync between muzzle flashes, sounds, and firing
Muzzle flashes 2024-08-12
- Add muzzle flashes
- Add additional layer of interpolation between predictions for smoothness
Bot teams led by bombers 2024-08-01
- Bombers regen health slower
- Bots don’t always join teams
- Bot teams are led by bombers
- Bots disengage pursuit more often
Automatic graphics quality 2024-07-31
- Detect weak GPU and lower graphics quality to avoid low FPS
The B-17 bomber 2024-07-30
- Add B17 bomber (bot only for now)
- Bots prefer to join and fly with teams
- Show friendly names further away and in a different color
- Fix multiple rare crashes
Easier aiming for new pilots 2024-07-27
- Increase plane picker contrast
- Increase gamertag contrast
- By default, restrict mouse aim envelope for low level planes (easier to learn)
- Invite lets you join team
Official release 2024-07-26
- Turnfight is out of beta and officially released